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#1 |
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Administrator
Join Date: Jun 2006
Posts: 118
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![]() Unfortunately, due to circumstances out of our control, the certification process for the PS3 patch and DLC has taken much longer than we expected. As a result, we have been forced to push back the release date for the PS3 version to 3/19. The PC patch contains updates that will improve mods cooked for PS3, so we'll be taking advantage of this extra time to work with mod authors to make sure the best mods for UT3 are cooked with the latest patch. |
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#2 |
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Senior Member
Join Date: Jul 2008
Posts: 460
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I knew it... So, does this mean two more weeks without Epic servers?
P.S. I thought Sony had eased the certification proces for updates (not for PS Store content though). Can't you release the 2.0 update already? Last edited by Eew; 03-04-2009 at 07:08 PM. |
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#3 |
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Member
Join Date: Mar 2009
Posts: 48
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Yikes 2 more weeks! The last 2 weeks since the announcement have been torture enough. It will be worth it in the long run though...but man was I looking forward to playing split screen tomorrow...
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#4 |
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Senior Member
Join Date: Dec 2007
Location: UK
Posts: 1,249
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2 weeks ™
__________________
UT3 Nick - Cr4zy.jW - Admin for Multiplay|Epic
-- HOLP -- Homepage -- WAR-Valley -- vCTF-Defection_SE -- WAR-Downtown_Necris 2.0 -- DM-Restrict -- DM-Faze -- DM-Z -- WAR-Flux -- -- My Tutorials -- Creating a MiniMap for UT3 WAR and vCTF -- Setting up a Warfare Map |
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#5 |
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Senior Member
Join Date: Dec 2007
Posts: 273
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Why be an ass about it? I mean really..
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pickups.gg |
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#6 |
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Senior Member
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The extra time for mod support is going to be a bonus. Make sure you guys get with Evil Engine so we can get his awesome characters on the PS3.
Thanks for the update.
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UT3MOD.COM |
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#7 |
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Senior Member
Join Date: Jan 2008
Posts: 1,811
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Patch certification for consoles is a pain, I have to thank you guys for all your effort and I hope you can get the as much MSUC content to PS3 players as possible.
Two questions: 1) Are we going to get any more documentation regarding the mod cooking, a lot of the more complicated cooking methods have essentially been found by trail and error at this point, some more official documentation would really help 2) For the MSUC content you're providing will you be using the version of the content submitted to the MSUC if there are more current versions available?
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http://i13.photobucket.com/albums/a2...Nightanim1.gif http://pid.us.playstation.com/user/Tailsnakes.jpg I hope your bullet holes become mouths that say my name. - Lupe Fiasco |
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#8 |
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Senior Member
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Agree
may be worth the extra wait for the PS3 users though. Recon my mates at college who have PS3's aren't going to be happy
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ArcaneTSGK Co-Leader: PrototypE vCTF Clan Website: PtE Clan Website 85.236.100.219:7977 Multiplay.co.uk :: PtE Public Server #1 - vCTF (All Maps + Customs) |
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#9 |
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Member
Join Date: Jun 2007
Posts: 83
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Totally agree. This "two weeks" thing is making a name for itself.
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#10 | |
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Administrator
Join Date: Jun 2006
Posts: 118
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Quote:
2. We'll be using whatever version is available cooked for PS3 from UT3Mod.com, with whom we're partnering for content on the PS3 mod browser. We encourage you to re-cook and submit updated versions of your content if needed. Use the 2.0 patch for your re-cooks. |
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