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#41 |
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Member
Join Date: Nov 2009
Posts: 48
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the rebuiding program will creat it self everytime,and its name always change.
when I use XP,the firewall of systerm didn't show anything and let it go. my other firewall.show all that happen. |
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#42 |
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Junior Member
Join Date: Nov 2009
Posts: 3
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I use windows 7 firewall control, and everytime I build lights, it goes off warning me whether to allow UnrealLightmass or not. If I block it, the building process just continues and doesn't end. Allowing it allows the process to complete with no problems. What's odd is that it will always asks for me to do this every single time I build lights, so I have to set firewall control to allow everything while I use the UDK.
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