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#11 | |
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Senior Member
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Slower and slightly larger collision cylinders.
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#12 |
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Senior Member
Join Date: Aug 2006
Location: Cats Cradle
Posts: 349
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Its probably going to be played at a locked frame rate for PS3 version so it wont burn out the console. That and Aim assistance would probably very limited. Mark Rein and Jeff Morris say the games on PC and PS3 platforms are nearly identical. That is with the exception of the control schemes of the game on each platform. Slightly larger collision boxes wouldn't hurt the game at all and Aim help is probably controllable for the sake of options. The optional part being speculation though.
Last edited by Miko; 07-16-2007 at 06:09 PM. |
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#13 |
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Senior Member
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AMEN UglyPants!!! So tired of seeing the M$ live bs.....
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#14 |
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Administrator
Join Date: May 2000
Posts: 1,021
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UT3 does not use Games for Windows LIVE. We have not decided about cross platform play between PC and PS3. We're not 100% sure that users want that feature but if we get time we'll play around with it and see how it works. In the mean time we plan to be able to serve the PS3 from PC servers so that should help us gets lots of great servers going.
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#15 |
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Senior Member
Join Date: Aug 2006
Posts: 1,195
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Well I hope you make it at least an option if not in the standard server lists (checkbox for 'show console servers' or whatever). Mandatory lists without specification is probably my worst nightmare to say the least, but that's impossible
__________________
AMD 3800+ X2 | 2 gigs ddr400 | 160 gb & 400 gb HDDs | BFG 7950GT OC 256 mb | 22" Acer Widescreen | BIG WHITE FAN B****| xfire: theedeathmaster..........In game name: DEATHMASTER HERE'S MA' PROFILE!: http://www.xfire.com/profile/theedeathmaster/ |
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#16 |
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Senior Member
Join Date: Jul 2006
Posts: 122
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console vs. pc could spawn whole new realms of fun/competition and keep the community larger/longer/more active...
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#17 |
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Senior Member
Join Date: Nov 2006
Posts: 710
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I'm sorry, but I bought Shadowrun, and now, really wish I could sell it due to the horrible "cross-platform" experience I've been having.
Not saying the game is bad per se, but just trying to play it even with "Gold" membership is a chore. In UT2k4, I can load the game and be online in less than a minute. In Shadowrun, it usually takes at least 4-5 minutes, and sometimes I have to sign off and try again later when there's no open online games. Last edited by 3Deeing; 07-17-2007 at 12:46 AM. |
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#18 |
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Banned
Join Date: Jul 2006
Posts: 163
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#19 |
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Senior Member
Join Date: Jan 2003
Posts: 6,933
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Very good to hear, Mark, thanks a lot.
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#20 | |
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Senior Member
Join Date: Aug 2006
Location: Luleå
Posts: 795
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Good stuff, GfW ftl.
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