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Old 10-16-2007, 10:58 PM   #1
xentrumx
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Default UT3 .ini Tweaking List (last update 23.1.08)

I made this thread as a List for everyone to bookmark (if they like) for ini settings to change to improve fps/gameplay.

I personaly found these tweaks VERY useful and it improved my gameplay a lot.

My Documents\My Games\Unreal Tournament 3 Demo\UTGame\Config is where you will find all your .ini files.

Video

This section is for getting higher FPS and removing some of the unnesecery blur.

Open UTEngine.ini with ur editor.

[SystemSettings]
MotionBlur=False <- blur fx "beer goggles" :P
DepthOfField=False <-distant blur
Bloom=True <- you can leave this if you like a bit of blur
QualityBloom=False <- depends on your mashine if you want the best blur
Trilinear=False <-improves FPS
UseVsync=False <- i always turn this off in every game it always eats terrible load of fps

if you really want to make ur game look like a piece of sh!t then u can also add these, but i would only recommend it for people that REALLY need it cause their pc is old :P

StaticDecals=False <- bullet holes and other effects from aftermath
DynamicDecals=False <- not quite sure but i think smoke trails for example
DynamicLights=False <- ye lights :P
DynamicShadows=False <- moving shadows :P
LightEnvironmentShadows=False <- all other shadows
Distortion=False <- not sure
DropParticleDistortion=False <- distortion effects from volumes and particles
SpeedTreeLeaves=False <- dunno but organic stuff i guess
SpeedTreeFronds=False <- x2
OnlyStreamInTextures=False <- reduce time of textures loading in the begin
LensFlares=False <- little glowing lights
FogVolumes=False <- fog stuff
FloatingPointRenderTargets=True <- dunno

[Engine.GameEngine]
bSmoothFrameRate=FALSE <- uncap fps cap oO
MinSmoothedFrameRate=22
MaxSmoothedFrameRate=62

[Engine.ISVHacks]
UseMinimalNVIDIADriverShaderOptimization=False. <- this will improve preformance on nvidia serie 6 and 7


Aiming

Open UTInput.ini

bEnableMouseSmoothing=False <- disable mouse smoothing
bViewAccelerationEnabled=FALSE <- disable mouse accleration


Now to get your aim EXACTLY like UT2k4

Go into your User.ini of UT2k4 and look for this line:

MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0


Ill use these numbers as an example. Go back to UTInput.ini and change

Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX Speed=2.0")
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY Speed=2.0")


Other

[Engine.AudioDevice]
SoundGroups=(GroupName=Item,Properties=(Volume=1.7 ))

Increases audio of pickups and switching weapons

Creds to peppybb

Open UTGame.ini

Remove Weapon Bob

[UTGame.UTPawn]
Bob=0.0
bWeaponBob=FALSE
bLandingShake=FALSE

Turn on Deathmessages

[UTGame.UTDeathMessage]
bNoConsoleDeathMessages=false

[UTGame.UTTeamDeathMessage]
bNoConsoleDeathMessages=false

Fire from Center (improves hitscan a bit imo)

[UTGame.UTPlayerController]
bCenteredWeaponFire=True

Open UTWeapon.ini

CrosshairColor=(R=255,G=255,B=255,A=255) <- Change crosshair color
R= red, G= green, B = blue (doh) a=alpha (transperancy)


Remove Intro Movies (put a ; before the command to disable it)

Open UTEngine.ini

[FullScreenMovie]
;StartupMovies=Copyright_PC
;StartupMovies=EpicLogo
;StartupMovies=MidwayLogo
;StartupMovies=UE3_logo
;StartupMovies=Nvidia_PC
;StartupMovies=Intel_Duo_Logo
;StartupMovies=UT_loadmovie1

Want your own Splashscreen?

C:\Program Files\Unreal Tournament 3 Demo\UTGame\Splash\PC

1) Rename Splash.bmp to SplashBACKUP01.bmp
2) Copy the .bmp image you want to use to that folder
3) Rename that image to Splash.bmp
4) Right-click on the image, and checkmark the file as Read-only

As far as I know, the image should be a 24-bit bitmap. There seems to be no size limitation. I use a smaller image than the default one.

Creds to Ultron

Remove double tap of translocator bind to switching to previous weapon.

Open UTInput.ini:

Change:
Bindings=(Name="GBA_ToggleTranslocator",Command="T oggleTranslocator")
To:
Bindings=(Name="GBA_ToggleTranslocator",Command="s witchweapon 0")

Creds to xi0s
Useful Console Commands

in duel spectator, to turn off 3rd person (viewed person must die once to take effect):
behindview = 0

in duel team-game, to switch from spectator to player (i don't know the other way around):
becomeactive

when playing ctf, in some conditions (low health, position,..) it's better to:
suicide

in case it's not known, you can bind messages/actions to keys in utinput.ini (instead of teamsay you can use suicide from above etc.):

[Engine.PlayerInput]
Bindings=(Name="U",Command="TeamSay I'M ON DEFENSE")
Bindings=(Name="I",Command="TeamSay I'M ON OFFENSE")


Creds to AlienMind

Summon Vehicles (obviously offline doh) :P

summon utgamecontent.utvehicle_fury_content
summon utgamecontent.utvehicle_darkwalker_content
summon utgamecontent.utvehicle_nemesis
summon utgamecontent.utvehicle_hellbender_content
summon utgamecontent.utvehicle_cicada_content
summon utgamecontent.utvehicle_paladin
summon utgamecontent.utslowvolume_content

open ip?password=xxxx <- connect to a ip adress
stat fps <- display fps
stat net <- display net
stat all <- display both
setsensitivity x <- change your in-game sensitivity, replace x with a value



That would be all. Im still trying to find a way for pipedweaponswitch without success though

Post your .ini tweaks you have found and I will add them to the list

Last edited by xentrumx; 01-22-2008 at 06:35 PM.
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Old 10-16-2007, 11:22 PM   #2
styleguy100
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what does it actualy do when you change this

MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0

?
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Old 10-16-2007, 11:40 PM   #3
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TY!!!! udaman!
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Old 10-16-2007, 11:43 PM   #4
Brutal
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Quote:
Originally Posted by styleguy100 View Post
what does it actualy do when you change this

MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0

?
Don't you see the difference ? its obvious!! ..............
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Old 10-17-2007, 12:37 AM   #5
foreskin.fedora
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Apparently I am missing something here. I can't find the files you guys are referencing. The file paths are the same as listed above to this point. "Unreal Tournament 3 Demo\UTGame\Config". Past this none of the listed .ini's are the same. They are all listed as DefaultEngine.ini or DefaultInput.ini and are unwritable. What am I missing here?
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Old 10-17-2007, 12:57 AM   #6
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Quote:
Originally Posted by foreskin.fedora View Post
Apparently I am missing something here. I can't find the files you guys are referencing. The file paths are the same as listed above to this point. "Unreal Tournament 3 Demo\UTGame\Config". Past this none of the listed .ini's are the same. They are all listed as DefaultEngine.ini or DefaultInput.ini and are unwritable. What am I missing here?
click start, run
type "my documents"
then drill into my games, ut3demo, utgame, config
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Old 10-17-2007, 01:27 AM   #7
foreskin.fedora
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Thanks got it. So much to learn.
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Old 10-17-2007, 02:01 AM   #8
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Thanks xentrumx i love you This was exactly what i was looking for.
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Old 10-17-2007, 03:19 AM   #9
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very nice im still tweaking my graphics, the mouse and others. I might post when im done.
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Old 10-17-2007, 03:55 AM   #10
Vash63
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Wow, turning off trilinear filtering must make it look pretty ugly, bilinear filtering is so 1997. I played the original UT with trilinear on... and why uncap the FPS? Getting a higher framerate than your monitor can display does not make much sense.
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